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Bill Fitzpatrick, you need to “Know Everything.” Before you buy a single share, before you purchase that investment property, you need to know everything there is to know that might influence that investment. Otherwise it’s a fool’s gambit. Continue reading What Do You Need to Know About Stocks?
Trading styles can be categorized in to one of three categories; Day Trading, Swing Trading, and Position or Trend Trading. The styles differ essentially by the amount of time the position is open or in play. Traders that day trade, like the name implies, open a position and close it within the same day or trading session. Swing traders have longer horizons, where their trades can be open for several days or even weeks. And Position traders can have positions in play for many months.
Each of the styles have their advantages and disadvantages. And traders are generally predisposed to one or the other style based on a wide variety of factors. Some traders, use all three styles in varying weights depending upon things like market conditions and business objectives. The styles also differ in the amount of time a trader must allot in any given day to the setup and management of a position. Continue reading What Style Trader Are You?
There are many theories and techniques that professional traders use to size their positions. For some, it can be very formulaic, especially for forex traders, taking the human element out of the equation and let the computer do the work. A properly sized position can mean the difference between great gains and spectacular losses.
For the average investor, position sizing is equally important. The difference is, we don’t have and need sophisticated systems and formulas to calculate our positions. There are many techniques to determined a properly sized position, but I’m going to describe just one, that is straight forward and easy to use. It’s called Risk Sizing. Continue reading Position Sizing, How Much Should I Invest?
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One of the queries I get frequently from Wilderness members, who are not familiar with Technical Analysis, is about terminology, and about the various disciplines within technical Analysis. I’d like to answer each and every one of those questions, but it would take several podcasts to do it. So, what I’m going to do instead is describe the top ten disciplines that make up Technical Analysis, at least from my perspective, and then in later episodes I’ll cover each one in more detail. Some of the disciplines may take several episodes. So, you can look forward to a new episode on technical analysis every week. Continue reading Top 10 Disciplines of Technical Analysis
It’s impossible to conjure up a generic asset allocation strategy for someone without knowing their tolerance and capacity for risk, their short and long term goals, and the time they have to dedicate to managing their money. So I’m not going to try to do that. Instead, I’m going to describe my strategy of asset allocation and you decide if that might work for you.
My strategy is partly based on my fundamental investment philosophy that states, preservation of capital comes first, achieving maximum profits second. It’s also based on a variant of a strategy described in the book “The Black Swan: The Impact of the Highly Improbable.” It’s a New York Times best seller, written by Nassim Nicholas Taleb. Continue reading Asset Allocation Strategy

A while back I produced the podcast called Technical Analysis Top Ten List, and in the prologue I said that I would cover each of the top ten in subsequent podcasts. Well, here I’m going to talk about charting, and cover this important topic from two perspectives:
1. An overview of the components of a candlestick chart
2. How to create and annotate charts using StockCharts.com
This tutorial will assume that you don’t have a paid membership with StockCharts.com, and where appropriate I’ll refer to member-only features. But let me say this before we go further, if you’re serious about investing, you’ll want to either buy a high quality program, or get yourself a subscription to StockCharts.com. Continue reading The Apple Investor Chartist
How many successful business out there do you think made it without a well thought out business plan? That’s right, very, very few. If they did succeed it was probably a fluke or fad. The businesses that are most successful, most certainly had a business plan that was followed, that evolved, that set about principles that ensured its success.
Here’s another poignant question. How many successful traders out there are operating without a business plan? The answer is very few, if any. Virtually all successful traders have a trading plan. So, what makes you think you’re different from all the successful traders? Someone once said, “If you want to be a millionaire, then do what the millionaires do.” And the extension to that saying is, “If you want to do anything well, then do what the successful people do.” The winners have discovered how to be a winner, you can benefit from their experience, their knowledge, their wisdom. Continue reading OMG! You Don’t Have a Trading Plan?
There’s no doubt that Apple Investors are both disappointed and frustrated that their favorite stock hasn’t realized its full price potential after kick-ass earnings back in October. That frustration was compounded last week with an unusual downgrade from Needham analyst Charlie Wolf.
Mr Wolf downgraded AAPL to a Buy from a Strong Buy for what he called “valuation reasons.” He sheepishly explained that it was “admittedly arbitrary” criteria for the lower valuation. He snow-flaked this lame-ass move by saying the recession made him do it. Didn’t he get the memo that Apple is recession proof. What further evidence does he need? Makes you wonder if they believe their target of $235 and first quarter EPS prediction of $1.77. Cautious, yet optimistic. Just like an analysts, fear of committal.
Well, all of this is just foolish fodder, because AAPL is setting up for a near-term bullish advance. And this analysis has nothing to do with the economy or fundamentals, it has everything to do with technicals, and the indicators are in favorable alignment.

AAPL is currently at the bottom of its uptrend, which provides pretty good support by itself, but it’s also developing a lateral base from the gap-up it created at earnings time and the strong advance it had November 9th. Let’s add to that the hollow candle it sported on Friday, and the very favorable oversold conditions on the near-term charts, and you have the makings for a nice near-term pop in price.
A good trade might look like this:
Best Entry: $199.50 to 200.50
Target: $210
Stop: $195
Posted by Dennis Sellers nova media has unveiled FoneSync for LG phones, an utility to synchronize address book contacts and iCal calendars between Mac OS X and LG phones. The program currently works with the phone models HB620T, KF750 and KU990.
Posted by Dennis Sellers nova media has unveiled FoneSync for LG phones, an utility to synchronize address book contacts and iCal calendars between Mac OS X and LG phones. The program currently works with the phone models HB620T, KF750 and KU990.
By Andrew LaVallee, Reporter, The Wall Street Journal
Verizon Wireless said Monday that its recent blocking of parts of 4chan was caused by “potentially disruptive” traffic from the popular site.
“Our network security system found traffic from some of the 4chan web sites that were potentially disruptive of the Verizon Wireless network and could affect our customers’ use of their services,” Jeffrey Nelson, a spokesman for the wireless carrier, said. “Upon further investigation, and ensuring no current risk of harm, [we] are giving the green-light to all 4chan traffic.”
4chan itself wasn’t blocked, he added.
Christopher Poole, 4chan’s founder, said in a blog post Sunday that visitors who were Verizon Wireless customers reported problems reaching the site’s image boards.
Read the rest of this post on the original site

- Intel
- Kirk Skaugen
Intel loves to talk about Moore’s Law, its co-founder’s famed maxim about how rapidly miniaturization improves semiconductors. The company also prides itself on setting the pace, underscoring the strategy recently by deploying its most tiny circuitry in microprocessors for mainstream PCs.
Then there’s Itanium. The high-end microprocessor line, originally developed with help from Hewlett-Packard, uses an entirely different technology than the x86 chips that Intel popularized in desktop and laptop PCs and low-end servers. Itanium models have tended to lag the production processes used to manufacture other Intel chips, but the disparity seems particularly stark with the latest version.
Tukwila, the code name for a long-delayed Itanium model introduced Monday, is being built using manufacturing technology that creates lines of circuitry with features rated at 65 nanometers, or billionths of meter. That’s two technology generations behind the 32-nanometer process used in Intel’s latest x86 chips; the company earlier this year announced a $7 billion plan to accelerate the conversion of its U.S. factories to 32-nanometer technology.
To address the gap, Intel plans to take an unusual step with a successor to Tukwila called Poulson expected in two years–simply sidestepping the intervening generation of manufacturing technology, which makes 45-nanometer circuitry. “Our next-generation Itanium will skip 45 and go right to 32-nanometer,” said Kirk Skaugen, vice president of Intel’s architecture group and general manager of its data center group, during a briefing with reporters in San Francisco.
Why should anyone care about such measurements? Well, the size of transistors and other features on a chip translates pretty directly into the work they can do and data they can store. They also help determine the size of chips, which affects how much it costs to manufacture them–and, in turn, how profitable they are likely to be for the manufacturer.
Tukwila, which Intel says offers roughly twice the performance of its predecessor, has four processors and more than 2 billion transistors. It measures nearly 700 square millimeters. By contrast, the company’s forthcoming Xeon, an x86 chip created with 32-nanometer technology, has six processors and nearly 1.2 billion transistors but measures just 248 square millimeters.
To be sure, comparing such chips is a bit like comparing a Mack truck with a Ford F-150 pickup. Tukwila, now formally known as the Itanium 9300, has special features that make it uniquely suited for what the industry calls “scale up” computing–large servers that each may have many multi-core chips and have special reliability features for chores like running stock exchanges and networks of ATM machines. Xeon chips, by contrast, up to now have been used mainly in “scale out” applications like running Web sites; these may use hundreds of thousands of servers that each may have one or two chips.
But the high-end market isn’t just costly to serve; the volumes also are small. Shane Rau, an analyst at the research firm IDC, estimates that Intel sells tens of millions of Xeons each year but only tens of thousands of Itaniums. And such “scale up” applications seem to have suffered worse as companies reacted to the recession; Rau estimates Xeon shipments declined 7% in 2009 compared to 2008, while Itanium units were off about 50%.
Some customers, in theory, could have been waiting for the new model. Tukwila was delayed twice, which Skaugen says added features that will improve performance and allow follow on chips to fit in the same computers, a big benefit to customers.
But H-P–which IDC says accounted for nearly 97% of Itanium server shipments over the most recent four quarters–doesn’t sound miffed by the delay. Martin Fink, senior vice president and general manager of H-P’s business critical systems unit, says the company managed to keep selling its existing Itanium-based systems fairly well, considering the headwind of the economy. He says companies make “decade-long” decisions about the technology for their fundamental business operations, and don’t rapidly switch vendors or upgrade their technology willy-nilly.
Skaugen notes that Intel has a new eight-processor Xeon coming soon that will match many of the reliability features of Itanium. It’s not likely to be a complete replacement, though, since the operating systems that come with high-end systems sold by H-P and others also include technology that is designed to prevent system crashes and other problems.
But none of the challenges seem to be pushing Intel toward pulling the plug on the Itanium. Skaugen says it has “hundreds and hundreds” of engineers in Massachussets and Colorado working on Poulson and a subsequent addition to the Itanium line. “No one else is showing that longevity of commitment to the mission-critical space,” he said.


Filed under: Hardware, Rumors, Macbook Pro
In the world of retail computer sales, nothing is quite so deterministic as the disappearance of model SKUs ( stock keeping units, store jargon for "the numbers that correspond to the widgets we sell, and how we track our inventory and sales") from a chain's price list or database system. When that happens, no additional orders can be placed for the deleted item(s), and it's a pretty safe bet that something new is right around the corner.
Dovetailing nicely with the rumor I noted early Saturday morning regarding benchmark results showing up for a mystery MacBook Pro, we now have a tip that existing MacBook Pro SKUs have been deleted from Best Buy's sales system. The picture above shows the screen display for the 13" model, no longer orderable. It's now dramatically more likely that we'll see new MacBook Pro models in the immediate future -- possibly as early as this Tuesday, just in time for Apple to show them off on the Macworld Expo show fl--
Oh. Right. Drat.
Thanks Jose!TUAWRumor: MacBook Pro refresh imminent, SKUs dropped from Best Buy systems originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 08 Feb 2010 19:30:00 EST. Please see our terms for use of feeds.
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Filed under: Gaming, Multimedia, Apple, iPhone, App Store, SDK, iPod touch  Game Developer Research has published its 2009/10 survey of video game developers, and the results are pretty impressive for the still relatively fledgling iPhone platform: The number of developers who are working on mobile games increased by 12 percent, and there are actually twice as many developers working on iPhone games as are working on the Nintendo DS and Sony's PSP handheld consoles.
That's a pretty amazing number, though it's not quite a surprise when you consider it. First of all, Nintendo DS and PSP publishing takes a much larger investment than Apple's $100 developer fee and an SDK download. Second, while the DS and the PSP are certainly selling a lot of games, they're not actually releasing nearly as many as the hundreds of thousands of apps on the App Store. Finally, new DS and PSP games sell for $30 or $40, while new App Store games sell much closer to 99 cents. So the fact that there are lots more people moving to the much more open and accessible platform isn't really that surprising.
But a figure like that does show just how much Apple's handheld platform has changed the mobile gaming environment. I would argue that there's still a place for handhelds like the DS and PSP -- devices essentially meant to play games rather than check email or browse the Internet. Even with the iPad coming, Apple still isn't actually focusing on games, though the iPod touch is probably closest to that idea. Whether Apple focuses on gaming or not, there's no question that there's a huge new player in the mobile gaming space. Sooner rather than later, Nintendo and Sony may have to sweeten their deals to keep premium developers on their platform. TUAWGame developers on iPhone outnumber DS and PSP two-to-one originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 08 Feb 2010 19:00:00 EST. Please see our terms for use of feeds.
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We are ready to enable Flash in the browser on [the iPhone and iPad] if and when Apple chooses to allow that for its users, but to date we have not had the required cooperation from Apple to make this happen.
– Adobe CTO Kevin Lynch
Apple’s (AAPL) refusal to support Flash on the iPhone–and soon the iPad as well–might not be a death knell for Flash, but it will surely hasten its decline, if Adobe’s not careful. Certainly, the fact that the iPhone’s lack of Flash hasn’t really hurt it at all suggests that Flash may not be quite as important for the Web as Adobe (ADBE) would like us all to think. And now, with some new video players ably demonstrating the promise of HTML5 — like this one — the company is clearly worried about Apple’s unflagging exclusion of Flash and CEO Steve Jobs’s recent, and quite vicious, dimissal of it. So much so that it’s publicly promising to improve its performance on Mac systems. In comments appended to a blog post about the iPad’s lack of Flash support, Adobe CTO Kevin Lynch said it’s working to improve Flash performance on the Mac.
“Flash Player on Windows has historically been faster than the Mac, and it is for the most part the same code running in Flash for each operating system,” he wrote. “We have and continue to invest significant effort to make Mac OS optimizations to close this gap, and Apple has been helpful in working with us on this. Vector graphics rendering in Flash Player 10 now runs almost exactly the same in terms of CPU usage across Mac and Windows, which is due to this work. In Flash Player 10.1 we are moving to CoreAnimation, which will further reduce CPU usage and we believe will get us to the point where Mac will be faster than Windows for graphics rendering. … With Flash Player 10.1, we are optimizing video rendering further on the Mac and expect to reduce CPU usage by half, bringing Mac and Windows closer to parity for video.”
Welcome news. But will Apple suddenly reverse course and begin supporting Flash on its mobile devices simply because of it? That seems unlikely. Apple’s repudiation of Flash on the iPhone and iPad seems–to me, anyway–quite a bit like its repudiation of floppy drives in the first iMacs. It’s a move that inevitably generates great controversy and criticism, but ultimately proves to be ahead of its time.
Posted by Dennis Sellers Adobe Systems has apologized for letting a 16-month-old bug in Flash Player “languish without a patch, even though it updated the popular plug-in four times since the flaw was reported,” reports Computerworld.
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